Talk:WinG

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This is the first revision of this page, promoting it from substub status. Please check and correct as necessary, I'm unsure of a few things here but most of it should be accurate. --Weevil 11:45, 6 Apr 2005 (UTC)

I smell a LOT of Microsoft propaganda here.

Everyone who actually tried to use WinG knows first hand that the particular API was primitive, slow and unstable. It could achieve 25bps (blue screens per second) presuming you had the knowledge to configure it manually for some computers.

Microsoft had to ditch the project and start over with Direct X. —Preceding unsigned comment added by 87.202.58.252 (talk) 19:11, 26 July 2009 (UTC)[reply]

Not sure if this is right way of leaving a note, I would like to add another game "Trivial Pursuit (2003)" from (c) Infogrames EuropeSA & (c) GSP Ltd using WinG. The game might have come out in 1995 and reissued. I am just about to install it on my old W98 PC. Looks like I have never used WinG on this machine (Never come across it before). BTW the game did not run as its referencing wrong optical drive.~BeerBoreUK 6 Jan 2019BeerBoreUK (talk) 23:00, 6 January 2019 (UTC)[reply]